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Friday, August 21, 2009

Engine Completion

The new engine is now complete. I will be using it for RDO now. It may take a few days to get it all ready but not more than the weekend to finish.

The features include:
-The fix for the map bug freeze (players stayed stuck on 'Receiving map..'
-Right click player statistics! (right click a player to view their profile)
-User friendly chat system (Also includes Guild Chat!)
-The new sound system (pre-installed so no patcher problems)
-The main menu now tells you how many players are online in the server
-File Encryption (another way for us to help prevent cheating)
-A whole bunch of other fixes. Included the player trade

All these will be availible shortly. So stay tuned.

We are also working on Guild Exp and Levels. You can expect much more and we certainly hope you will stick around to be part of the fun.

Monday, August 10, 2009

Building a Market

I've started up an old project called Kiwi Games. Its a very simple flash games site. Because my friend has been absent for a bit, the work on the new RDO engine is slowing down but I felt like I should keep moving.

Launching several sites helps create an adveritising network. More sites means more ad spots, means more money, more visitors, better pagerank and much more.

Starting a market is very hard. I have a friend who will help me get Kiwi Games (http://kiwigames.co.cc) bigger and better so that my network sites grow bigger. This will mean more options for Realm of Darkness Online and more players.

So keep in mind that what you see is not all you get.

Making RDO better, one step at a time :)